New to this batch of test builds is a Windows executable.
Notable new features and bug fixes:
3 infinite loop bugs were fixed.
Lasers were drawing only partially, or not at all when fired in the previous build. This now works properly.
The replay engine has been completely rewritten, and now works a LOT better and more consistently.
A saved object bug in the Undo/Redo engine has been fixed.
The program behaved in a non-deterministic way (read: changed every time) when movement and lasers happened simultaneously. This now works the way it was supposed to all along.
2 scores bugs have been fixed.
URLs:
Mac OS X version: http://lasertank.worldwizard.net/prelim/LaserTankMac.zip
Windows version: http://lasertank.worldwizard.net/prelim/LaserTankWin.zip
Generic JAR version: http://lasertank.worldwizard.net/prelim/LaserTankOthers.zip
Source Code: http://lasertank.worldwizard.net/prelim/LaserTankSource.zip