according to jim. but there is the once you did that stupidly long
repeting of shuvin the block in the water level then going back
through that same long path to get another block and doing it agin.
level you can skip it. and believe me i do. i cant stand repeteing
that much. once you figure out the path why do it 1800 more times...
that type of level is going to kill this game fast. stick to ones
you figure out in 20 minutes or 90 or 120 mins and it will be a lot
more playable game. playable like in more usable levels. and not
wasted space. i believe mine can all be done with out getting shot
in less then 30 min. but then i know them?
but them ones you figure out in 3 mins but take 5 hours to do are
just plane stupid.
keith.
--- In Lasertank@y..., "y0d1n2a3" <y0d1n2a3@h...> wrote:
> What do you think about the following idea:
>
> Make a "turbo mode" for LaserTank. When it's turned on, the speed
> will be DEADLY fast. The purpose of this is to go through long-
> waiting levels (Ridiculous X, Time Taker X, etc.) instantly so we
> don't need a extra.lvl. :)
>
> Andy C.