----- Original Message -----From: MrDoomMasterSent: Thursday, November 22, 2001 11:06 AMSubject: Re: Check this out... (donald)"how would you be able to apply this to lasertank?"I was thinking about putting all 2000 levels on the spread sheet, so people could work the whole official lvl file to get their score, but that is both time frustrating for me and the player... because no one will complete over 2000 levels. Because of this, i have an easier method of lowering the levels, but still making it possible for the player to view his/her true score. Each level creator, will have his/her own level packet with nothing but their levels in it. First, the author of this packet will complete each of his/her levels in succession, without restarting or undoing (unless you die, then you have to undo). When each level is complete, the testee must insert his/her moves and shots for that level, along with the undo's and restarts which will (in the end) result in point deductions. After all levels have been completed, and a score is achieved and available on the spreadsheet, the testee must send his/her test scores (just by attaching the spreadsheet and emailing in to me) to me for examination, to make sure all information is organized and not in the wrong place, and to make sure there was no cheating. Cheating is another thing, because since no playback file could record deaths, restarts, and undos.. and even if they could people would have the ability to restart as much as they want, and record as much as they want until they get a perfect score. And if giving people the spreadsheet to fill in themselves for the highest score out of those whom have played that specific level packet results in the risk of cheating, i don't think i want to risk that... Donald, please tell me what you think about this, and how we could prevent cheating, and at the same time get the required information._____________________________
--MrDoomMaster
_____________________________----- Original Message -----From: Donald DrouinSent: Thursday, November 22, 2001 9:08 AMSubject: Re: Check this out...Hi MrDoomMaster,Really nice, but i wonder, how you would be able to apply this to Lasertank ?The only info inside the GHS file, is the Moves and the Shots.Donald----- Original Message -----From: MrDoomMasterSent: Wednesday, November 21, 2001 5:54 PMSubject: Check this out...I post this attachment only to show people what I am capable of on spreadsheets, and to give them an idea of how the lasertank spreadsheet will work. Please to try this out, you must have excel 95 or higher to see everything i think, still... try it anyway. The attachment is a spreadsheet over doom. It is very complex, and gives detailed information over a player's progress through the game Doom 1.1 for PSX, while at the same time giving more detailed information over his/her skill information. Tell me what you people think of it!_____________________________
--MrDoomMaster
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Re: Check this out... (donald)
From Donald Drouin at 2001-11-23 01:10:55