and Jim said it wasn't possible.
Anyway, I think it's a great idea, and it'd be great if Jim could do
that. However, I don't know how much I'd use that function...
Spug
> I know that we would have timing problems. We have problems withthe
> high speed playback reader in the lpb40imp program, so I assume weturning
> would have the same problem with a turbo mode. I have tested
> up the speed, but I think that there is a windows minimum for theof
> timer function that I am using. When turning up the speed (
> decreasing the delay value ) nothing happened :(
>
> Jim
> P.S. I am sure there is some sort of work around but I don't know
> one at the present time.Lasertank.
>
> --- In Lasertank@y..., "Donald Drouin" <ducky@g...> wrote:
> > Yes great idea,
> >
> > It could be something like the F8 function (for fast playback).
> >
> > But it's Jim who know if that's possible to implement in
> >speed
> > Donald
> >
> >
> > ----- Original Message -----
> > From: Benjamin Simmonds
> > To: Lasertank@y...
> > Sent: Sunday, December 16, 2001 7:50 AM
> > Subject: Re: Game idea for LaserTank
> >
> >
> > I think thats a great idea, what does everyone else think?
> >
> > -Ben
> > ----- Original Message -----
> > From: y0d1n2a3
> > To: Lasertank@y...
> > Sent: Sunday, December 16, 2001 8:47 AM
> > Subject: Game idea for LaserTank
> >
> >
> > What do you think about the following idea:
> >
> > Make a "turbo mode" for LaserTank. When it's turned on, the
> > will be DEADLY fast. The purpose of this is to go through long-we
> > waiting levels (Ridiculous X, Time Taker X, etc.) instantly so
> > don't need a extra.lvl. :)Service.
> >
> > Andy C.
> >
> >
> >
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