again. and hope that i don't get told to shut up again by whoever it
is that thinks he knows how by brain works.
but i said before. i just load all the stuff on the level and start
takeing away.
like you i get some shortcut paths that are more fun. so i make it
harder for the first path. but i do make them just by throwing up all
the items helter skelter and then try to make a theme out of what i
see there.
i always try to make the path to the flag so you wont get shot at
when you get the flag sometimes it works.
most the time i just make a level and call it something trying not
to copy someone else's level names but with the number of levels
that is getting hard.
also like you i have not made any in awhile been playing the game. 8-)
keith hall
--- In Lasertank@y..., "Jim Kindley" <jkindley@p...> wrote:
> Here is my way of making levels ( note I haven't made any in a
whyle).
> 1) come up with an Idea or theam.
> 2) Create a level using lots of extra stuff.
> 3) Make parts of the level that are just to throw off the player.
> 4) Start playing the level, see how many ways you can finish it.
> 5) Remove some of the extra objects, clean up shortcuts, keep
> replaying the level.
> 6) Have someone else play the level
>
> At some point you will get to a hard / medium level.This dosn't
> always work but I have made many good levels this way. There have
> been many times when a shortcut I made (by accident) was more fun
> than the original plan for the level. Then I blocked off the
original
> way of finishing the level.
>
> I am sure others have a different approch to level making, let's
all
> share ideas :)
>
> Jim
>
>
> --- In Lasertank@y..., "Benjamin Simmonds" <night_hawk2021@h...>
> wrote:
> > Hi
> >
> > I just joined the laser tank group and I was wondering does
anyone
> have tips for making levels? I've mabe a few but there just kids
> levels, except one which is medium. I need some help on how to make
> harder levels, any advice?
> >
> > -Ben Simmonds