> --- In Lasertank@y..., jkindley@p... wrote:mirrors
> > 2 problems:
> > First on the Game bitmap you need black around the fighter ( also
> > mirrors and other transparent stuff).
> > Second, you should make the non-transparent area on the mask as
> solid
> > black, you have some white on the wings.
> >
> > Jim
> Also, do not worry about creating masks for objects other than the
> tank, anti-tank, moveable mirrors, and tunnel. your moveable
> on the game.bmp must be surrounded by black, not dirt. Remeber thecreating
> black areas on the mask.bmp represent the areas you want visible on
> the Lasertank program and the white areas represent the
> transparencies. It is all reaaly hard to put into words how to make
> an LTG, and I agree that you should study other LTGs before
> one of your own.the
>
> My LTG starter kit still has lots of work to be done because I
> haven't gotten around to working on it recently. I hope it solves
> LTG mystery for people..I have tried to make black mask around the fighter, but a problem
>
> __
> FB|
occured. When the fighter is on the top of a movable mirror, the
mirror is NOT shown (the same with mirros on tankmovers). This
problem did not occur on other LTG's.
Andy C.