>about
> --- In [email protected], "Mark" <secret.squirrel@> wrote:
> > I've been a serious GHS-hunter (well, trier then hunter) for
> > two and a half years now and I've definitely gotten better.better
> > However, I still have further to go as occasionally someone
> > (usually Jay) will post a GHS that I can't get close to.
> > Frustrating and fun at the same time. What more could you want
> > from a puzzle-game?
>
> You are definitely a very sharp individual, as a solver and a level
> designer, and your first place in Challenge IV is well deserved.
> You, and a number of others, often post GHS scores that I can't get
> close to. For example, of the Challenge IV solutions I submitted
> last month, only a third of them made it as GHS. I tend to do
> with the "Sokoban" ones, but even there others often post GHSscores
> that I can't get close to. Last month, only 71% of the ones Ibe
> submitted made it as GHS. Even the one that started this
> conversation, Sokoban-II level 308, is one where I could not even
> find Fern's solution and now I see Yono realizes it can be solved
> even faster. That is one of the many things that makes LT so
> interesting: how we all can go about solving the same thing in
> different ways and, because of our individual insights, it is
> unpredictable who will get the GHS for any specific level. Due to
> those individual insights, I quite often feel shortcuts should not
> eliminated from the levels. Quite often those shortcuts might beI
> extremely clever and can make nice goals for others to try to find.
>
> I also feel it is good having a wide range of difficulties in LT.
> prefer Easy ones and the easier Medium ones, just because I am notones
> patient enough to make many attempts at solving. So the tougher
> I usually do not try very long to solve. But I am still glad therea
> are more difficult ones. On the rare occasion that I am able solve
> tougher one, it gives me a very good feeling. This is another goodThanks for those words, Jay.
> thing that makes LT so interesting.
>
I think that if I could consistently retain a third of the GHS's I'd
be satisfied. I like the fact (although I don't always "like" it when
it occurs) that I can work on a level for a good 15-20 mins and
thrash out a very respectable GHS, then when I check the scores the
following month, not only are my initials not next to the level but
the score is substantially lower. Then, of course, I have to try and
find that solution. Alternatively, I can hold a GHS for a few months
and then one day I'll notice that someone has nabbed it off me. There
have been a few levels where I and someone else (usually Tina or AL -
where is he?) have traded GHS month to month until we can no longer
better the score - most entertaining.
I agree with you regarding shortcuts, if the shortcuts are of similar
or greater difficulty than the intended solution, and an important
part of the level has not been skipped. I have left a few of mine
with shortcuts but still have some to fix (they have "holes" instead
of shortcuts). Alas, I haven't had as much time for LT this year as
last and have to divide it up between playing and creating. Fixing
comes a poor third. (As an aside: To those of you who have sent me
LPBs showing holes - AL, LFE, I&B - your patience will be rewarded!).
I too, like that there are a range of levels, both in style and
difficulty, even if not all of them are ones that I normally do -
there will always be somebody else who will appreciate them.
Mark