you wish to use the editor? it's not difficult...
>Dear MrDoomMaster
> what the LTG editor does, is import 2 bitmaps ...
> one for the "game" and one for the "mask"
>
> the "game" contains the graphics which have color,
> and make up the main appearance of each graphic.
>
> The "mask" is black and white, and is hidden BEHIND
> the "game" to specify which parts of the "game"
> graphics will be transparent or not. The mask is
> most definitely required, especially for the
> "tunnels"
>
> I do have a key for the "game" in .bmp format, it
> has each graphic labled (blocks, water, etc) so you
> know what each part of the bitmap stands for. i have
> attached it to this email for you.
>
> the ltg editor then imports the "mask" and "game"
> bitmaps and puts them into one, called a LTG file!
> with the LTG file, you are ready to open it in the
> lasertank program... to view and use your new
> graphic.
>
> I believe creating the "mask" is most difficult,
> because you have to put each object in the exact
> same spot as the one in game, and THEN color it
> black and white!
>
> in the mask, white stands for the parts of the game
> that will be transparent... black stands for the
> parts that will NOT be transparent.
>
> if you would like more details, or if you have a
> question... you can email me
> ([email protected]), reply to this message,
> or you can run to someone else for help!
>
> PS: ltg creation can take HOURS, so i wouldn't start
> unless i had a lot of patience!
> _____________________________
> --MrDoomMaster
>
> ATTACHMENT part 2 image/bmp name=starters.bmp
How do I use the graphics in game play?
_____________________________________________________
Do You Yahoo!?
[email protected] - skaffa en gratis mailadress på http://mail.yahoo.se