>level like 1984, but unfortunately when using a LPB, the level
> It could be interesting to combine two LPB to complete a too long
automatically restart to the beginning.
>the editor and save the level under a new name, then play this half
> Unless you play the level until a certain amount of moves, enter
completed level and finally, save the second LPB.
>A problem is that the editor can only save a level with
> You would end up with two levels and two LPB.
a) the tank pointing up
b) only one item per tile
c) no anti-tanks destroyed or bridges made
A) is not hard to deal with. Just point the tank up before saving the
LPB. B) might more difficult. You cannot save the level at any point
where a block is on top of a tankmover. I don't know enough about
this level to tell if it is a difficult problem. C) is no problem,
because a destroyed anti-tank acts like a wall and a bridge acts like
dirt.