3D would add fun to the game. There are always minor improvements
that can be written like a more user friendly interface for the "save
game" option and stuff like that.
--- In Lasertank@y..., "k_h_e_p_e_r" <kheper@e...> wrote:
> I think Lasertank is at its peak, changes are not necessary, the
game
> is perfect the way it is, including the scoring rules.
> It should stay just as it is now, minus the occasionnal bugs found.
> The only improvement I see would be to go for 3D. But this being
only
> visual, it doesnt really matter.
>
> Robert
>
> --- In Lasertank@y..., "jkindley" <jkindley@p...> wrote:
> > --- In Lasertank@y..., "Vic Drastik" <vicdrastik@b...> wrote:
> > > Nevertheless , I think you will agree that LT is now an
abstract
> > puzzle and
> > > simpler solutions should be encouraged , except when the
designer
> > of a level
> > > explicitly requires the player to minimize some criterion ,
such
> as
> > moves.
> > >
> > >
> > > Vic
> >
> > Lasertank has always been an abstract puzzle game, and the rules
> > state that: moves are of the most importance. Plus I am not going
to
> > change anything now, the game is how it is.
> >
> > Jim