> Hi Eric:Yes, it would. I haven't investigated it yet, though. One of the
>
> Thank you for the snapshot of the final
> state of "A very long week" (Special-I
> #352). The picture inspired me.
>
> As you might have noticed, there's
> unused tunnel's color, i.e. black. We
> can use the black tunnels to increase
> the number of anti-tank's shots, so to
> make the week longer.
>
> For example, adding 15 black tunnels at
> C3-G3, C4-F4, C5-E5, C6-D6, and C7 most
> likely would give no solution. It's a
> bad trial.
>
> Significant improvement can be reached
> by adding 15 black tunnels at C3, C4-D4,
> C5-E5, C6-F6, and C7-G7. This level
> would be VERY interesting.
interesting things about these levels is that they are unpredictable.
For example, if you modified the original level by removing a mirror,
it might actually make the level longer (even though there are fewer
mirrors). On another note, I've determined the length of your modified
long week level. Counting each time the mirror goes from L15 to C15 as
one cycle, there are 24835 cycles. The number of moves is
3 + 25 * (6 - 5 + 8 * 24835) + 14
Therefore, 4,967,042 moves, 24 shots. That's quite high, considering
the level doesn't use trinary counter or twin counter methods.
--
Eric Schmidt "Eric119"