No offense taken.
You say "When he had solved his half-baked level, he improved that
level repeatedly until he couldn't solve his own level". Sorry, but
that is not the way I proceed. I would not post my levels if I did not
know how to solve them.
I know FROM THE START how to solve my own levels, because I build them
starting with the end, i.e. I plan an ending and slowly build the way
to reach it. It is like building a house in the middle of nowhere.
Once the house is there, I can add roads, other houses (deception),
dead-ends, sky scrapers, lakes, parks and so on, so in the end my
house is not evident to find with all this environment...but I know
how to find it, since I live there, it is my home.
Regards,
Kheper
--- In [email protected], Suyono <suyonohy@d...> wrote:
> When I used the expression
> "half-baked", I meant "underdone"
> or "not thoroughly cooked"; I
> didn't mean "lacking adequate
> planning or forethought".
>
> At the early stage of level
> development, the level is very
> rough, the solution can be
> straightforward, and shortcuts are
> probably in place. It's the level
> I meant with the half-baked level.
>
> I'm sorry.
>
> Bye,
> Suyono
>
>
> Suyono wrote:
> >
> > --------------------------------- I
> > believe even Kheper struggled to
> > solve his own levels. Why? When he
> > had solved his half-baked level, he
> > improved that level repeatedly
> > until he couldn't solve his own
> > level. In addition, by eliminating
> > shortcuts, the creators make the
> > levels increasingly difficult.
> >