- 2-25-02
changed MoveObj routine to use old bitmap and not use the GetOBM
macro.
bm = Game.BMF[x][y]; (Tere6 Bug) - 2-26-02
Modified Restart ===== if (UndoP > 0 )
UpdateUndo();
also reset the mouse buffers in the restart routine ( Andys Bug) - 2-26-02 modified so Open File Dialoges don't allow *.*
- 2-26-02
modified SendMessage(DEAD) in UpDateTankPos to
PostMessage(DEAD)
Added "BlackHole" Variable - 2-26-02
modified so program won't start with junk on command
line.
It must be ???.lvl to load. - 2-27-02 Flag will now animate if something is over it.
- 3-02-02 If a sliding mirror is hit, it will deflect the laser & change direction.
- 3-02-02 Fixed Bug if a sliding object is hit on the side.
- 3-12-02
Changed Sliding on Ice again, Antitanks will slide if hit &
mirror
will double move lasershot
----- Original Message -----4.05 doesn't seem to work on my computer, so can you please tell me
what change has been done in 4.05 that makes a level impossible?
Spug