understand, because it just had the plain functions! OK, I surrender.
Spug
> actually spug (with all do respect) i would like to correct you onwhat you said about black meaning transparency for the tunnels. Here
is the best way i can display the functions of black and white (only
on the tunnel object) on both the "game" and "mask":
>part of the tunnel which displays the colors that match pairs of
> black on "game" which has white under it in the "mask" will be the
tunnels together.
>the "mask" will display the colors that match pairs of tunnels
> any other color on "game" (besides black) with white under it on
IMPROPERLY! (take note on this!)
>the "mask" it will be considered solid, and no colors will be changed
> regardless of color on the "game", if it has black under it on
(it will look exactly like it does on "game".
>everyone an idea of how it works... you will just kind of have to
> it is very difficult to explain this, but i hope i have given
figure things out yourself, like i did.
> _____________________________
> --MrDoomMaster