> Nevertheless , I think you will agree that LT is now an abstractpuzzle and
> simpler solutions should be encouraged , except when the designerof a level
> explicitly requires the player to minimize some criterion , such asmoves.
>Lasertank has always been an abstract puzzle game, and the rules
>
> Vic
state that: moves are of the most importance. Plus I am not going to
change anything now, the game is how it is.
Jim