ice -> breaking ice -> ice -> breaking ice
will it perform a kick?
--- In [email protected], "Mark" <secret.squirrel@...> wrote:
>
> The short answer is neither. If you set up a strip of ice OR mover
> and get on one end you will arrive at the other end at the same
game
> time unit (let's call it a 'tick'). Position any number of ATs
facing
> the ice/mover in any configuration and the results are exactly the
> same; ie which one(s) shoot and whether you get shot.
>
> You should note that moving onto a piece of ice or mover gives you
> a "kick" which moves you 1 extra space in the first 'tick'
(provided
> the space is not blocked). This is how you can pass an AT that is
> only 2 spaces from ice/mover at the start but not after (must be
3).
>
> However, because of the order in which the game tests conditions
and
> processes instructions you can get a double-kick. Movement on ice
> appears to be processed before that of movers. So, if you have a
> piece ice then a mover you will be kicked once when you move onto
the
> ice and, because this kick puts you on the mover, you will get
> another kick from that. This means that you move 3 spaces in 1
game
> tick.
>
> Now here's the interesting bit. The ice->mover kick works even if
you
> are already sliding. So you can set up a pathway that goes:
> ice->mover->ice->mover->ice->mover, etc. Every time you go from
ice
> to mover you get an extra move. If you use just 1 piece of each
> alternatively you will travel twice as fast than if you just had
ice
> or just had movers.
>
> You can have other values between 1 & 2 times normal speed (within
> the limits of the field size) simply by varying the gaps. For
example
> 1 ice -> 2 movers -> 1 ice -> 2 movers OR
> 2 ice -> 1 mover -> 2 ice -> 1 mover will move you one-and-a-half
> times normal speed.
>
> Hope that helps. Anybody wish to add/clarify anything?
>
> Mark
>
>
>
> --- In [email protected], "tanwanglengemail"
> <tanwanglengemail@> wrote:
> >
> > This was a long long time ago question I wanted to ask. OK, so
now
> the
> > question is this:
> >
> > Which move the tank faster? The ice or tankmover?
> >
>