> Something that feels wrong when editing a level is that when youYou know what, Robert? I've been thinking about the same, and, it
> decide to do it (edit) when an object is on top of another, the
> underlying object is not there anymore when you close the editor.
> It would be very interesting if the editor could allow to put
> objects on Tankmovers, Ice and Wormholes...and even being able to
> put the Tank on top of a movable Block, why not, since this
> situation can occur during a game. This would give more
> flexibility for level-creation and add many possibilities.
would really be cool. But if a Block, for instance, starts on Ice, it
would not move until shot. Tank on top of the Block would also be
interesting.
Jim, please think about this. It would really be interesting.
Spug