Yeah, that’s what it was…I was using the 4.0 version. I downloaded the 4.1.2 version and sure enough the trick worked as you said. I wonder what changed that introduced this bug on the 4.1.2 version?
Jeff
From:
[email protected] [mailto:[email protected]] On Behalf Of Mark
Sent: Tuesday, February 14, 2006
4:01 AM
To: [email protected]
Subject: [LaserTank] Re: A new
trick
Jeff
I have ver 4.1
Nothing turns to solid ground but the game appears
to treat the first
ice tile as ground (and hence the AT moves up only
1 space instead of
sliding all the way up).
Mark
--- In [email protected], "Holcomb,
Jeff D"
<jeff.d.holcomb@...> wrote:
>
> Do you have a different version of LT than me
or am I doing
something wrong? I ask, because when I do
that...Move to H8...Shoot
down...Die...UNDO...Shoot down. I still
die...over and over again.
No blocks ever turn to solid ground.
>
>
>
> Jeff
>
>
>
> ________________________________
>
> From: [email protected]
[mailto:[email protected]]
On Behalf Of Secret Squirrel
> Sent: Wednesday, February 08, 2006 4:10 AM
> To: [email protected]
> Subject: [LaserTank] A new trick
>
>
>
> Hi All
>
>
>
> I found another interesting
"undocumented feature" of the game.
Unfortunately it can't be used as a trick to solve
a level with LPB
as proof because it requires you to die before
undoing the last shot.
I have attached a level with hint that
demonstrates the trick.
>
>
>
> I think the hint is reasonably self
explanatory but basically you
have to position your tank so that when you shoot
an AT to cause it
to slide on ice (either type) it stops on a ground
tile immediately
next to you and shoots you. In my level that means
standing on H8 and
shooting down.
>
>
>
> You will, of course, die. Select "Undo
Last Move" and repeat the
shot. The AT will now only slide to I11 and the
thin ice does not
break! This only works once each time. If you
shoot the AT again it
will slide up and kill you (see below for an
interesting variation).
>
>
>
> This phenomenon does not apply to you. If you
drive your tank over
I11, you "skip" it and it turns to
water, just like normal. However,
ALL objects that can be moved by shooting are
affected in the same
way and it works with ANY piece of ice - try the block
or mirror.
>
>
>
> It does not matter how much you move or shoot
after the UNDO,
before the object is shot over the ice. It also
does not matter how
much the object is moved before it moves onto ice
- the AT at I5 is
moved 3 times before it moves onto and stops on
the thin ice.
>
>
>
> You can repeat this trick ad infinitum as
long as you fulfil the
initial conditions each time. This allows you to
creep the I12 AT up
the thin ice one space at a time: Move to H8 and
shoot down. UNDO and
shoot down TWICE. UNDO, shoot down twice. UNDO and
shoot ONCE. The AT
should now be sitting quite happily on the thin
ice at I9.
>
>
>
> Wicked hey?
>
>
>
> Secret Squïrrel (Mark)
>
>
>
>
>
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