size of the lasertank level size. If the graphics got bigger, so would the
lasertank window... and this could not be good for people with small
monitors, or high pixel size. Yet, i do agree with making 4 frames. Using 3
is a bit difficult to make smooth animation, and 3 is also an odd number, as
even numbers give you a better selection of patterns in animation. In
addition, i would like to ask if it would be possible to make some of the
current objects (and new objects (if any) that will be made in the next
version of lasertank) that do not have animation, with animation? For
example, the "corps" of the tank after it has been destroyed does not (at
the moment) support animation: I personally would like it to be animated to
make a "throbbing" effect for the corps. Using more animation may mean a
longer construction period for LTG files, but it would also expand
capabilities and allow users to fully take advantage of LTG creation. Yes, i
realize doing this would mean updating every previously made LTG, but
wouldn't LTG's have to be upgraded anyway when new items are put into the
game? Nothing comes easily people!
_____________________________
--MrDoomMaster